The play guide
How to play Ludo King
A roll fixes the distance but can leave a choice of tokens. Compare progress toward home with exposure to an opponent's exact landing. Getting every token around the board requires more than moving the current leader on each turn.
Your goal
Bring all four tokens around the board and into the home center before your opponents.
Controls
Tap the dice to roll, then tap the token you want to move. A six is needed to bring a token out of its base.
Your first round
- Select the player setup and tap the die on your turn.
- Use a six to bring a token from the base onto the track.
- Select an eligible token for the roll and monitor nearby opponents before the next turn.
This guide is based on the supplied game instructions.
Tips for your next attempt
- Check whether an opponent can land on an exposed token before advancing it.
- Compare moves across all active tokens rather than automatically moving the furthest one.
Watch out for
- An opponent landing on a token sends it back to base.
- A roll cannot be saved for a later turn; choose among the currently eligible moves.
Something not working?
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